Last night I finished The Room: Last Sin. It was fantastic. CAD$7 for almost six hours of mysterious and beautiful Escape Room-like experience. Which for a real room would’ve cost $25/hour. Still, I like going to real ones as well. It’s a fun group activity.
Today’s evening program is Winnipeg Symphonic Orchestra. With my mom. I don’t remember if I ever went to a real orchestra performance after I was 10yo. I don’t remember much before either.
Next week is Big Wreck, though! Great Canadian Rock. Somewhat proggy. 🎵
Yesterday I learned that “Girl from Ipanema” was inspired by an actual girl. She’s in her 70ies now. She never got any money from the song. And was sued by the writers of the song for opening an apparel line named “The Girl from Ipanema”
Unrelated: I learned to play it on guitar, though there’s room to improve the Bossa Nova feel. 🎵
Buying the new The Room game on the iPad. Resistance is futile.
Yesterday morning, I slipped on thin ice, also called “Black Ice” here, outside the house and fell on my back. I’m totally ok, don’t worry. During fall, I brought my chin close to the chest, so the head didn’t hit the pavement.
This morning I discovered that I have muscles in the neck that I didn’t know existed. They hurt. The muscles are like on the front side of the neck, by the side of the throat. And I feel them the most when I need to hold head from falling back (not something that one needs to do day-to-day). So, lifting the head from a lying-down-on-the-back position is hard and painful. These must be the muscles that held the head against the fall. Felt strange to help myself get up by lifting the head with the hands.
Could be worse.
Five days after submitting Trickster, it got rejected for two supposedly macOS Human Interface Guidelines points, one of them being: “your app does not have any features with the menu icon”.
That’s funny (and sad) because Trickster is menubar-only app. It seems to me that they didn’t understand how to use Trickster; perhaps I need to provide them with a video walkthrough or something.
I don’t even want to talk about the 2nd reason because it’s strange too, probably because they couldn’t use Trickster in the first place. But why did it take 5 days “In Review”?
I replied with a screenshot for the second issue and some explanation about Trickster and offered a walkthrough.
iTunes Connect interface was a bit confusing because it had both a reply option and an Appeal options. I guessed that I had to reply and not to appeal, since appealing sounds like a longer process and probably for heavier reasons.
And, frankly, I’d rather pull Trickster out of the Mac App Store than fight the App Review team. I’ve already invested so much time and made Trickster worse (harder to use initially) to comply with Sandboxing restrictions of the Mac App Store and the sales are so low that I might just abandon the Mac App Store build. Maybe Sandboxing limitation is also why they didn’t even succeed to us eit. Trickster will not work without initial configuration because Sandboxing restricts everything. It prompts to do so but maybe the reviewers didn’t understand how to do this correctly. Oh, well.
I wonder who was the person who thought “Let’s make videos of how we (or others) react to different kinds of music and get a huge following this way”? I mean, that’s a new genre of content that didn’t even exist until a couple of years ago. 🎵